KITBASH3D

This new environment piece built in Unreal Engine is a deliberate, heavy lean into the signature visual language of Rockstar’s masterpiece. I am not hiding the influence here—the goal was to create a flawless replica of the gritty, sun-drenched frontier realism that defines the greatest open-world game of all time.

Every artistic choice, from the dusty atmosphere to the historical weathering, is a direct tribute to Arthur Morgan’s world.

Concept Dev

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Made in Unreal Engine 5

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Post Production

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Environment Artist

Concept Dev // Made in Unreal Engine 5 // Post Production // Environment Artist

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KITBASH 3D: ECHOES IN THE BASIN

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H.M.C Gravel